One complaint that quite often leveled Pokemon Go players is that power consumption is quite large. In addition, is often feared players are internet data consumption is quite large.
However, it turns out that concerns unfounded. Based on calculations performed firm P3 Communications Inc., the gym was only consume 5 to 10 MB of data for one hour.
For comparison, when watching HD-quality video streaming services through a data spend up to 350MB of data for one hour. The number was far more around 35 to 70 times the data that is required when playing Pokemon Go.
A similar information disclosed by the company operator, Verizon, told the Wall Street Journal. According to Chuck Hamby, spokesman for Verizon, games data consumption is less than one percent of total mobile data traffic.
To that end, he made sure customers do not need to increase the capacity of its Internet quota when playing games made by Nintendo and Niantic it. The message at the same time be good news for customers who fear the bill will swell internet.
Quoted from page Phone Arena, Friday (15/07/2016), even the number of Internet users in the United States, in particular T-Mobile customers increased.
Based chirp John Legere, CEO of T-Mobile, there is increased up to four times the number of applicants who began subscribing to internet.
Even so, not a few people who say different things. A chirp of players in the United States complain that the family data consumption increased to 85 percent after playing Pokemon Go.
This monster hunting games popularity is so high in the last few days. In fact, the data indicate a Web site Similar games prestige of these would compete with Twitter in the number of daily users on Android devices.
Data mentioned that since 48 hours of attendance, the gym has been downloaded 5.6 percent of Android devices in the United States. The number of app downloads bypassing Twitter and Tinder.
However, it turns out that concerns unfounded. Based on calculations performed firm P3 Communications Inc., the gym was only consume 5 to 10 MB of data for one hour.
For comparison, when watching HD-quality video streaming services through a data spend up to 350MB of data for one hour. The number was far more around 35 to 70 times the data that is required when playing Pokemon Go.
A similar information disclosed by the company operator, Verizon, told the Wall Street Journal. According to Chuck Hamby, spokesman for Verizon, games data consumption is less than one percent of total mobile data traffic.
To that end, he made sure customers do not need to increase the capacity of its Internet quota when playing games made by Nintendo and Niantic it. The message at the same time be good news for customers who fear the bill will swell internet.
Quoted from page Phone Arena, Friday (15/07/2016), even the number of Internet users in the United States, in particular T-Mobile customers increased.
Based chirp John Legere, CEO of T-Mobile, there is increased up to four times the number of applicants who began subscribing to internet.
Even so, not a few people who say different things. A chirp of players in the United States complain that the family data consumption increased to 85 percent after playing Pokemon Go.
This monster hunting games popularity is so high in the last few days. In fact, the data indicate a Web site Similar games prestige of these would compete with Twitter in the number of daily users on Android devices.
Data mentioned that since 48 hours of attendance, the gym has been downloaded 5.6 percent of Android devices in the United States. The number of app downloads bypassing Twitter and Tinder.
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